Lightning Bruiser: He combines decent defense, high speed, and some of the highest base-damage skills in the game into one brutal package.I am full… are any children missing from the hamlet? The Killer in Me: He is terrified that "it," the monster inside him, will somehow overtake him without him realizing it.It Can Think: His beast form seems to know better than to attack his teammates (at least while not Afflicted), and is even capable of becoming Virtuous.Irony: Despite "religious" characters refusing to party with him, the Absolution skill implies that the Abomination himself is at least somewhat religious possibly a religious scientist along the lines of Gregor Mendel, based on his quote about a monastery and research before he became The Abomination.Even in his "normal" form, he has inhuman abilities. Humanoid Abomination: We don't know what happened to him, precisely, but he's not exactly human anymore.In The Butcher's Circus, it instead horrifies the enemy team, although the Abomination himself still takes Stress over time to maintain the transformation. It understandably stresses the rest of the party when he does that. Hulking Out: The Abomination can let the Beast inside him take over, which results in a dramatic size and muscle growth, as well as the appearance of animalistic features such as claws and horns.The Abomination: SKREEE-ARRRRGGGGGHHHH!!! Death Seeker: Some of his lines (especially what he says when he's sacrificed to the Heart of Darkness) show that he prefers death to living as he does now.Dash Attack: In his Beast Form, the Abomination can use Slam to dash forward if it's been displaced to the back ranks.Creepy Good: The Abomination is a gaunt-looking man who can transform into a monster at will.They combine great reach, decent damage, and a stun effect to make him a competent fighter even when not transformed. Chain Pain: The human form will smack enemies with his chains when using the Manacles combat skill.Chained by Fashion: The Abomination is usually tied to magic chains, and his associated trinkets are actually different locks for said chains.Canon Name: The name of the default Abomination in the game files is Bigby, a character of the Fables series.Breaking the Bonds: His unleashed beast form will break its bond into pieces, but the chains eventually reform themselves when he turns back into a man.Bullying a Dragon: In his backstory comic, three people are branding his face.Brown Note Being: Transforming will cause stress on the rest of the party.Boring, but Practical: His moveset when he isn't transformed isn't as powerful as when he's transformed, nor is it as flashy, but it's still fairly well-balanced and usable, with a stun, blight, and a self-heal for both health and stress, and it avoids the stress penalties that the transformation brings.As his sprite's usually facing left, the brand shows on the right instead. Ambidextrous Sprite: The branding is supposed to be on the left side of his head.This is no longer the case since the Color of Madness update. All the Other Reindeer: Religious classes (Crusader, Flagellant, Leper, and Vestal) initially refused to join a party that had an Abomination in it. As a beast, he can quickly rack up damage with Rake, take on a at the cost of the party's stress and his own, gradually wearing on his psyche until his resolve gets tested. In human form, he can use his manacles to stun the middle ranks, vomit out his acidic bile to cause blight, or resolve himself through praying, allowing him to destress and heal. The Abomination is a unique stance-shifting hero whose role can shift between damage dealing and support. " Tortured and reclusive… this man is more dangerous than he seems."
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